Empfaenger : /FIDO/ATARI (Andy Floyd) Absender : Liam Fernandez @ 1:2619/119 (The Arena BBS, Seaford NY) Betreff : SIO2PC Datum : Sa 11.03.95, 23:00 (erhalten: 22.03.95) Groesse : 915 Bytes ------------------------------ Hi, Thanks for writing me. I have a IBM and no Atari anything. I just have a 400/800 130(Ithink) emulator. Since I wrote the message a few things have changed. I can un diskcomm files with the emulator, but not Mule.dcm(the game M.U.L.E.) It always has a write error at sector 1024. I think I need a *.atr file with 1024+ secotors. Can you get me a file like that??? I will try to get that file, but I do not have FTP access. Is it anonymous??? I am working on just transfering the file directly, but I am almost sure it won't work. If you know someone with a sio2pc can you direct them to me. Also this person if this person exists must not have a prob. with copyrighted software cause mule is copywrited. Thanks!!! Pedit Ver 2.2 yD CyBTaG ... If this were an actual tagline, it would be funny. --- RA2.02+,FD2.02,FM1.0g+ * Origin: The Arena BBS - Seaford, N.Y. 516-579-2069 (1:2619/119) Empfaenger : /FIDO/ATARI (All) Absender : Liam Fernandez @ 1:2619/119 (The Arena BBS, Seaford NY) Betreff : 8-Bit Games Datum : Di 14.03.95, 22:10 (erhalten: 22.03.95) Groesse : 421 Bytes ------------------------------ Hi All, Does anyone out there have the game Journey to the Planets??? I think that is the game. In it you fly a spaceship to diff. planets to solve mysteries. Any die-hard Atari 8-Bit Gamer out there please write back A.S.A.P. Thanks!!! Pedit Ver 2.2 yD CyBTaG ... Who is Art, and why does life imitate him? --- RA2.02+,FD2.02,FM1.0g+ * Origin: The Arena BBS - Seaford, N.Y. 516-579-2069 (1:2619/119) Empfaenger : /FIDO/ATARI (Liam Fernandez) Absender : Mark Ciochetto @ 1:2619/119 (The Arena BBS, Seaford NY) Betreff : 8-Bit Games Datum : Mi 15.03.95, 13:29 (erhalten: 22.03.95) Groesse : 450 Bytes ------------------------------ Liam Fernandez wrote a message to All about :8-Bit Games: LF> Hi All, LF> Does anyone out there have the game Journey to the LF> Planets??? I think that is the game. In it you fly a used to play Journey To The Planets as well as Ghost Encounters. Empfaenger : /FIDO/ATARI (Michael Bennett) Absender : Alan Sharkis @ 1:2619/119 (The Arena BBS, Seaford NY) Betreff : New Generation Datum : Fr 17.03.95, 16:50 (erhalten: 22.03.95) Groesse : 2134 Bytes ------------------------------ Discouraged? Well, I can understand that. It takes a guy with a sentimental attachment to an older machine to appreciate its worth. Kids hear a lot about the latest stuff on the market and repeat it without quite understanding what they are repeating. Sometimes what they repeat about the "latest and greatest" is true, but sometimes it reflets prejudices. I keep my 8-bit connected and use it for a variety of tasks, even thoug my old '286 clone is soon to be replaced with the "latest and greatest." I see a big difference when I talk to people about Atari computers. If kids don't ask, "What's that," or "isn't that a game machine?" I have a chance of their learning something about the historical development of computers. In the process, I can get them to appreciate why the Atari 8-bits were way ahead of their time. When I talk to adults who've had some experience with computers, I usually get nods of understanding when I mention Atari, unless they're business types. The business types ask me if Atari is still in business or when they folded, but those who wish to listen sometimes have exposure to Atari 8-bits in their past. I can really get conversations going with the former users! It won't usually do to bring in fancy demos for the kids to watch. They won't have much appreciation of the technical aspects of producing those demos, even if you sat them down and explained the entire process. They might be impressed, call the demos "cool," and get on with their lives. But, since you have Ataris in your classroom, what about comparing such things as Atari Logo with Apple Logo? You could explain why Atari Logo can do so much more, and get the kids started on the whole idea of video co-processors. Or, you could have them start a programming project centered around a routine classroom task, or a data base in Synfile (or other) centered around some body of knowledge they need to follow. It might get them enthusiastic. Empfaenger : /FIDO/ATARI (Chet Fromm) Absender : Winston Smith @ 1:101/106 (NewWorld Magic1, Swampscott MA) Betreff : Ä--- 8bit ANSI ---Ü Datum : Sa 18.03.95, 03:57 (erhalten: 22.03.95) Groesse : 2238 Bytes ------------------------------ CF> Just jumping in with a couple of ?s... CF> Is ANSITERM a comm. program? If it is, I assume it supports ANSI? CF> I'm using Bobterm, it doesn't. There are two telecomm programs for the ATARI 8-bit that support monochrome MS-DOS ANSI.SYS IBM "GRAFTABL" HIGH-ASCII characters: o ANSI-TERM o FLICKER-TERM LICKERTERM is the more recent release. CF> Besides ANSITERM, is there a way to show ANSI screens on a XL, CF> and/or an Atari paint program to make/modify ANSI pic's, like CF> TheDraw program for a PC? Not really. The ATARI 8-bit character sets only use the first 0-127 character positions, for a character set that is only 128 characters in its native mode. All characters above 127 are defined as the INVERSE/REVERSE pixel map of its character below. The ATARI XL/XE's have an alternate 128 position character set that can be flipped in with a poke, called "the international character set". What you could do is use a character set generator program to redefine characters 0-127 as IBM graphics shapes 128-255, then before you do a file save your program could walk through the character file, byte-by-byte, and turn on the HIGH bit of the byte. If you have the MS-DOS ANSI.SYS character set, you can enter your picture in, byte-by-byte, using the "enter character code picture" feature of TEXTPRO. Or, you could load in a custom TEXTPRO.FNT font of the IBM HIGH ASCII character graphics in INVERSE video. Then, when you turned TEXTPRO inverse mode on to get above the value 127, your inverse characters would be reversed and come out looking normal. This would allow you to use one half of the MS-DOS ANSI.SYS character table. Also, you could always connect up a "null modem" to another computer and use FLICKERTERM or another ANSI.SYS emulator to draw in MS-DOS ANSI.SYS graphics. What you would do is to open up a file for input on your connected machine and type with your terminal program. The only problem here is that you wouldn't be able move around on the screen. You would have to enter a stream of contiguous bytes without moving around, and then close the open file to do a save. Empfaenger : /FIDO/ATARI (Frank Walters) Absender : Winston Smith @ 1:101/106 (NewWorld Magic1, Swampscott MA) Betreff : SpartaDOS Datum : Sa 18.03.95, 04:33 (erhalten: 22.03.95) Groesse : 1439 Bytes ------------------------------ FW> Sounds like the pot calling the kettle black. First you write a message FW> that clearly violates the echo rules (soliciting callers for your BBS) FW> which the moderator let you get away with. Then you lecture the FW> moderator on political correctness of his choice of words. Lighten FW> up you SPUDDYDOS users. Why does it always seem like you put down anyone FW> who is not a re-born Spartaphile? How can a nickname of some computer FW> software be OFFENSIVE to anyone? Get a life. Well, Amos' remarks didn't exactly come out of the blue. He had been discussing his hardware and electrical problems with his BBS equipment for some time. After months of discussing problems he was probably so excited to get his BBS back up again that he probably forgot the rule about not posting until you were asked. As to this last round of "The Great SpartaDOS War"... Well, I know that a SpartaDOS user -- Jon D. Melbo -- started this last round, but do we have to have old guard Atarians attacking each other over a DOS? (Is this the third "Great War" on the FIDO-NET ? I've lost count....) SpartaDOS has problems and advantages. If I owned different equipment I could very well see myself using SpartaDOS. Can we stop all of the "ad hominem" attacks now and get back to discussing technical issues? Thank you.